Publisher: Course Technology PTR; 1 edition 2007 | 397 Pages | ISBN: 1598634682 | PDF | 1.5 MB
C/C++ programming is often thought of as inaccessible, but these languages form the basis for many other programming languages and paradigms, and as such are vital, necessary skills for any IT professional to learn. Just Enough C/C++ Programming provides an intelligent layperson’s guide to programming. The book does not assume you are dimwitted, like so many other beginning programming texts do, but it doesn’t assume you are an engineer either. It simply gives you enough C/C++ language knowledge to be able to complete practical, industry-related, programming projects without becoming sidetracked.
In short, it teaches you everything you need to know to be a successful programmer, without overloading you on the details. The book begins by explaining the tools you’ll need, providing a concise introduction to the world of programming, and explaining the basic structure of a C program. Algorithm design for common programmingProgramming offers both a comfortable read, and practical, applicable, ready-to-use knowledge.
About the Author
Guy W. Lecky-Thompson is an experienced author in the field of video game design and software development, whose articles have been published in various places, including Gamasutra and the seminal Game ProgrammingVideo Game Design Revealed. problems, use of compilers and pre-processors, and the standard ANSI C libraries are all covered in enough detail so that you can pick up and apply the knowledge immediately. Next, the book covers the most relevant differences between C and C++, including C++ Standard Libraries, templates, and STL. The companion web site includes usable sample code for download and key pointers on how the code can be adapted for real-world use. Perfect for any aspiring software developer, Just Enough C/C++ Gems. He is also the author of Infinite Game Universe: Mathematical Techniques;Infinite Game Universe, Volume 2: Level Design Terrain, and Sound; and